Creator workflow

Quick Start

Make a terrain edit, shape its material layers, and keep the 2D and 3D work close together.

  1. Start with your terrain foundation by importing a Heightmap.
  2. Build and refine the layers that define the surface: paint, mask, select, and adjust the material detail you need.
  3. Connect texture and mask layers to Terrain Materials.
  4. Review the terrain in the 3D view as you continue working in the texture view.
  5. Export terrain outputs for the tools and workflows that come next.

Keep your Alpha setup simple: use the current version you were invited to, and install later versions only through the private Alpha access flow.

Report bugs and feedback in the private TerraLab Alpha Discord conversation you were invited to.